Many people say the auctions are less interesting with fewer players. Many people say there's too much crowding or chaos or downtime with 6 players. There are many forum threads discussing the issues about number of players, e.g.: As you can see by the "User suggested # of Players" poll, most people feel 4 or 5 players is best, but of course ultimately it's a matter of personal taste. Whether the random plants removed at the start are secret is somewhat ambiguous.Earn minimum of # cities and amount of power.Hybrid plants can use a combination of its fuel types.Plants must fire using their own stored resources.Decide for each plant to power it or not.You build your houses one after the other in the phase, not simultaneously.Throwing away market plants due to city building (Scrapping).A player can build at most 1 house in a given city.Number of houses allowed in a city = step number.What's up with Boise-Billings-Cheyenne?.Skipping cities, paying more connection costs.A player builds all their houses before the next player builds that turn.
Players may discard fuel which could be moved.Players may not voluntarily discard resources."Naturally, the players usually buy the cheapest resources first.".You cannot buy more resources than you can store.Hybrids can store a combination of fuels.Storing twice as much as the plants can use.Throw away the lowest market plant if no one buys a plant.If you buy a plant, or choose not to start a new auction, you are done for this phase.Bring out a new plant when one is bought.Player order to start auctions, table order for bidding in an auction.The exact distribution of paper money bills varies and is irrelevant.What's different in the 2019 "Recharged edition"?.Expansions sometimes change the basic rules.